Showing posts with label IT. Show all posts
Showing posts with label IT. Show all posts

Monday, May 17, 2010

Why iPad apps won't help magazines.

By Jacob WeisbergPosted Friday, May 14, 2010, at 3:32 PM ET

Illustration by RobDonnelly. Click image to expand.In a brilliant column published 16 years ago, the Italian philosopher Umberto Eco explained the difference between Apple and Microsoft in terms of the divide between Catholics and Protestants. In the DOS-based universe, he noted, there are many alternative paths to salvation. The One True Church of Macintosh, by contrast, "tells the faithful how they must proceed step by step to reach—if not the kingdom of Heaven—the moment in which their document is printed."

With the ascendance of the iPad, aka "The Jesus Tablet," Apple's Lateran tendencies have grown ever more baroque. The arrival of the new device was shrouded in something better described as religious mystery than mere corporate secrecy. The spiritual leader, recently returned from near death, celebrated the birth of his "magical and revolutionary" gadget at a ceremony akin to a high mass, beneath a glowing Apple icon that must be approaching the crucifix as a universally recognized symbol.

In this metaphor, content publishers are like the halt and the lame who flock to Lourdes in search of a miraculous cure. The pilgrims' desperate hope is that Steve Jobs will restore their businesses to health by blessing them with "apps"—a new way for them to charge readers for content and revive full-page advertisements in electronic form. Burn me for saying so, but they're dreaming.

Read more  Why iPad apps won't help magazines. - By Jacob Weisberg - Slate Magazine

Saturday, June 6, 2009

The New Socialism: Global Collectivist Society Is Coming Online

WIRED MAGAZINE: 17.06

 

Wikipedia, Flickr, and Twitter aren't just revolutions in online social media. They're the vanguard of a cultural movement.
Illustration: Christoph Niemann

Bill Gates once derided open source advocates with the worst epithet a capitalist can muster. These folks, he said, were a "new modern-day sort of communists," a malevolent force bent on destroying the monopolistic incentive that helps support the American dream. Gates was wrong: Open source zealots are more likely to be libertarians than commie pinkos. Yet there is some truth to his allegation. The frantic global rush to connect everyone to everyone, all the time, is quietly giving rise to a revised version of socialism.

Communal aspects of digital culture run deep and wide. Wikipedia is just one remarkable example of an emerging collectivism—and not just Wikipedia but wikiness at large. Ward Cunningham, who invented the first collaborative Web page in 1994, tracks nearly 150 wiki engines today, each powering myriad sites. Wetpaint, launched just three years ago, hosts more than 1 million communal efforts. Widespread adoption of the share-friendly Creative Commons ....

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Wednesday, June 3, 2009

Portrait of the Artist as a Young Data-Entry Supervisor

 

It's time for an ambitious new literature of the office

By Alain de Botton
May 31, 2009

Without quite grasping the extent of our debt, we rely on writers to help explain the world to us. It's they who give us a feel for what it's like to fall in love, who give us words for describing the landscape around us, and who help us interpret the dynamics of our families. Such is their power that we can name whole slices of experience with adjectives built of their names. We speak of encountering, sometimes in the most unlikely settings, dynamics most succinctly described as "Proustian," "Austenesque," and "Kafkan." Writers are our map-makers.

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Friday, April 17, 2009

The Realtime Genie

Image representing FriendFeed as depicted in C...Image via CrunchBase

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The Realtime Genie

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by Steve Gillmor on April 14, 2009

genie1The realtime lashback has been surprisingly tame given the emotional challenges it presents. FriendFeed’s decision to double down on realtime streaming of text has had several primary effects: increased usage, swarming behavior around live events, and pushback from some who fled Twitter to FriendFeed in search of more contemplative dialogue.

What happens when a realtime conversation is possible? We already know the answer: IM. We are gently queried for permission to engage, and with social contract in hand we answer questions, catch up from where we last left off, and negotiate the outline of our next meeting. Attempts at hanging around on either end are met with increased irritation masked by politeness, until finally a rapid-fire l8r kthxbye cya dance wears out any remaining welcome.

But realtime swarms have new dynamics, not readily understood or guided by agreed-upon ground rules. Where IRCs and attached video chats hew to explicit or implicit boundaries, realtime threads need their own rationale for existence to get much beyond the IM formula. For some, a debate is hung off of a blog post or podcast, with representatives of the pro and con perspectives managing the conversation flow. For others, the “post” is a statement of thesis, a challenge to engage. When oldtimers criticize these threads as nothing new, they’re usually right.

Why, then, are so many of us so energized by this frontier? First, we are tired of RSS, tired of the mediocrity of the good-enough flow of half-facts and pseudo insight. Yes, I’m tired of my own bullshit, but only of my inability to adequately describe what’s in front of us. Normally I expect the pragmatic enterprise……..

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Tuesday, March 3, 2009

Obama Nominates Net Neutrality Backer for FCC Chief



By Ryan Singel EmailMarch 03, 2009 | 7:58:46 PMCategories: FCC

President Barack Obama nominated on Tuesday Julius Genachowski - a lawyer, techie and former venture capitalist - to head the Federal Communications Commission.

The nomination of Genachowski as chairman was widely anticipated and quickly applauded by proponents of net neutrality, who hope an Obama FCC will move decisively to limit what telecoms can and cannot do with internet traffic on their networks.

Genachowski, a former Harvard law classmate of Obama's, served as Obama's top tech campaign advisor and helped shape the campaign's embrace of having the government create and enforce net neutrality rules.

Gigi Sohn, president of net neutrality-backing organization Public Knowledge, applauded the announcement with a statement showing she's already on a first name basis with Genachowski.

"Julius is an outstanding choice for FCC Chairman," Sohn said. "As the architect of President-elect Obama’s Technology and Innovation Plan, it is clear that he understands the importance of open networks and a regulatory environment that promotes innovation and competition to a robust democracy and a health economy."

Genachowski worked twice previously at the FCC, clerked for Supreme Court Justice David Souter, co-founded a venture capital firm. He also worked for 8 years as an executive for IAC/IAC/InterActiveCorp.

While the FCC has not laid down any strict Net Neutrality rules, the commission ordered Comcast in August not to throttle peer-to-peer traffic. The company is appealing that decision in federal court.

Genachowski, needs to be confirmed by the Senate, replaces Bush's FCC chair Kevin Martin, who House Democrats accused of being heavy-handed.

Saturday, June 14, 2008

Self-Replication in 3D



Home"Wealth without money..."
"Think of RepRap as China on your Desktop"
Chris DiBona, Open Source Programs Manager, Google Inc., 8 April 2008

In the mid to late 70's a small group of tinkerers in the "Homebrew Computer Club" created many of the foundational technologies, techniques and concepts required for personal computers (it also attracted the ire of a protean Bill Gates). The early efforts of the group seem extremely crude by modern standards, but within a decade, it was clear that the process that they had initiated was remaking the world.

A similar tinkering process is now underway in micro-manufacturing. An open source project called RepRap is working on micro machines that can produce (fabricate) products on your desktop. Further, it has achieved self-replication (actually, a very close approximation thereof), so each RepRap machine has the capacity to produce a copy of itself. Again, it's early days, but the implications of how efforts like these will enable DIY production (for everything from consumer products to weapons) are clear as day. Personal fabrication on a global basis is less than a decade away.

Friday, June 13, 2008

Is Google making us stupid?

Atlantic.com banner
July/August 2008 Atlantic Monthly

What the Internet is doing to our brains

by Nicholas Carr

Illustration by Guy Billout

"Dave, stop. Stop, will you? Stop, Dave. Will you stop, Dave?” So the supercomputer HAL pleads with the implacable astronaut Dave Bowman in a famous and weirdly poignant scene toward the end of Stanley Kubrick’s 2001: A Space Odyssey. Bowman, having nearly been sent to a deep-space death by the malfunctioning machine, is calmly, coldly disconnecting the memory circuits that control its artificial »

brain. “Dave, my mind is going,” HAL says, forlornly. “I can feel it. I can feel it.”

I can feel it, too. Over the past few years I’ve had an uncomfortable sense that someone, or something, has been tinkering with my brain, remapping the neural circuitry, reprogramming the memory. My mind isn’t going—so far as I can tell—but it’s changing. I’m not thinking the way I used to think. I can feel it most strongly when I’m reading. Immersing myself in a book or a lengthy article used to be easy. My mind would get caught up in the narrative or the turns of the argument, and I’d spend hours strolling through long stretches of prose. That’s rarely the case anymore. Now my concentration often starts to drift after two or three pages. I get fidgety, lose the thread, begin looking for something else to do. I feel as if I’m always dragging my wayward brain back to the text. The deep reading that used to come naturally has become a struggle.

I think I know what’s going on. For more than a decade now, I’ve been spending a lot of time online, searching and surfing and sometimes adding to the great databases of the Internet. The Web has been a godsend to me as a writer. Research that once required days in the stacks or periodical rooms of libraries can now be done in minutes. A few Google searches, some quick clicks on hyperlinks, and I’ve got the telltale fact or pithy quote I was after. Even when I’m not working, I’m as likely as not to be foraging in the Web’s info-thickets—reading and writing e-mails, scanning headlines and blog posts, watching videos and listening to podcasts, or just tripping from link to link to link. (Unlike footnotes, to which they’re sometimes likened, hyperlinks don’t merely point to related works; they propel you toward them.)

For me, as for others, the Net is becoming a universal medium, the conduit for most of the information that flows through my eyes and ears and into my mind. The advantages of having immediate access to such an incredibly rich store of information are many, and they’ve been widely described and duly applauded. “The perfect recall of silicon memory,” Wired’s Clive Thompson has written, “can be an enormous boon to thinking.” But that boon comes at a price. As the media theorist Marshall McLuhan pointed out in the 1960s, media are not just passive channels of information. They supply the stuff of thought, but they also shape the process of thought. And what the Net seems to be doing is chipping away my capacity for concentration and contemplation. My mind now expects to take in information the way the Net distributes it: in a swiftly moving stream of particles. Once I was a scuba diver in the sea of words. Now I zip along the surface like a guy on a Jet Ski.

I’m not the only one. When I mention my troubles with reading to friends and acquaintances—literary types, most of them—many say they’re having similar experiences. The more they use the Web, the more they have to fight to stay focused on long pieces of writing. Some of the bloggers I follow have also begun mentioning the phenomenon. Scott Karp, who writes a blog about online media, recently confessed that he has stopped reading books altogether. “I was a lit major in college, and used to be [a] voracious book reader,” he wrote. “What happened?” He speculates on the answer: “What if I do all my reading on the web not so much because the way I read has changed, i.e. I’m just seeking convenience, but because the way I THINK has changed?”

Bruce Friedman, who blogs regularly about the use of computers in medicine, also has described how the Internet has altered his mental habits. “I now have almost totally lost the ability to read and absorb a longish article on the web or in print,” he wrote earlier this year. A pathologist who has long been on the faculty of the University of Michigan Medical School, Friedman elaborated on his comment ..................

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Tuesday, December 4, 2007

Age of Microcelebrity, and Why Everyone's a Little Brad Pitt




By Clive Thompson Email 11.27.07 | 12:00 AM


Illustration: Abbot Miller/Pentagon

Whenever Peter Hirshberg is at a party, someone eventually pulls out a camera and takes a snapshot with him in it. Hirshberg — chair of the executive committee at the blog-search company Technorati — performs a quick mental calculation: Does the photographer look like one of those people who will immediately dash home and post all their candids to Flickr? "If I think it's going to end up on the Web, I straighten up more, try to smile the right way," Hirshberg says. "Because if it goes online, people I know will probably see it."

Hirshberg has a blog, which means a couple hundred people — some strangers, some friends — regularly follow his comings and goings, his Facebook updates, his online photo trail. Any time he does something embarrassing or stupid, those people will know. So in essence, Hirshberg has to behave like a very minor version of Brad Pitt. He's got to watch out for the paparazzi, be careful with his public image.

But he's not a celebrity. He's a microcelebrity.

Microcelebrity is the phenomenon of being extremely well known not to millions but to a small group — a thousand people, or maybe only a few dozen. As DIY media reach ever deeper into our lives, it's happening to more and more of us. Got a Facebook account? A whackload of pictures on Flickr? Odds are there are complete strangers who know about you — and maybe even talk about you.

Geoffrey Grosenbach, a programmer in Seattle, wrote a Twitter post about a new office chair he got — then discovered people in Australia chatting about his purchase. Afriend of mine learned that her microfans had formed a Yahoo group (with 125 members!) to discuss her blog. I've been touched by this trend, too: I once stumbled upon a discussion-board thread arguing over whether it's healthy for me to have a nanny look after my son during work hours — a personal detail I had revealed online.

Some of the newly microfamous aren't very happy about all the attention. Blog pioneer Dave Winer has found his idle industry-conference chitchat so frequently live-blogged that he now feels "like a presi-dential candidate" and worries about making off-the-cuff remarks. Some pundits fret that microcelebrity will soon force everyone to write blog posts and even talk in the bland, focus-grouped cadences of Hillary Clinton (minus the cackle).

But I think these gloomy predictions are probably wrong. The truth is that people are developing interesting social skills to adapt to microfame. We're learning how to live in front of a crowd.

If you really want to see the future, check out teenagers and twentysomethings. When they go to a party, they make sure they're dressed for their close-up — because there will be photos, and those photos will end up online. In managing their Web presence, they understand the impact of logos, images, and fonts. And they're increasingly careful to use pseudonyms or private accounts when they want to wall off the more intimate details of their lives. (Indeed, fully two-thirds of teenagers' MySpace accounts are private and can be viewed by invitation only.)

I now use a few coy tricks to communicate with the small group of people who follow me online. When the backlog of unanswered messages in my inbox grows too huge, I'll post a message to Facebook or Twitter pleading "Snowed under by work!" in the hope that my audience — including, ahem, my Wired editor — will cut me some slack.

In essence, I'm sending out press releases. Adapting to microcelebrity means learning to manage our own identity and "message" almost like a self-contained public relations department. "People are using the same techniques employed on Madison Avenue to manage their personal lives," says Theresa Senft, a media studies professor and one of the first to identify the rise of microcelebrity. "Corporations are getting humanized, and humans are getting corporatized."

You could regard this as a sad development — the whole Brand Called You meme brought to its grim apotheosis. But haven't our lives always been a little bit public and stage-managed? Small-town living is a hotbed of bloglike gossip. Every time we get dressed — in power suits, nerdy casual wear, or goth-chick piercings — we're broadcasting a message about ourselves. Microcelebrity simply makes the social engineering we've always done a little more overt — and maybe a little more honest.



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Monday, November 12, 2007

The Nerd Handbook


Tech Life An annoyingly efficient relevancy engine

The Nerd Handbook

A nerd needs a project because a nerd builds stuff. All the time. Those lulls in the conversation over dinner? That’s the nerd working on his project in his head.

keyboard

It’s unlikely that this project is a nerd’s day job because his opinion regarding his job is, “Been there, done that”. We’ll explore the consequences of this seemingly short attention span in a bit, but for now this project is the other big thing your nerd is building and I’ve no idea what is, but you should.

At some point, you, the nerd’s companion, were the project. You were showered with the fire hose of attention because you were the bright and shiny new development in your nerd’s life. There is also a chance that you’re lucky and you are currently your nerd’s project. Congrats. Don’t get too comfortable because he’ll move on, and, when that happens, you’ll be wondering what happened to all the attention. This handbook might help.

Regarding gender: for this piece, my prototypical nerd is a he as a convenience. There are plenty of she nerds out there for which these observations equally apply.

Understand your nerd’s relation to the computer. It’s clichéd, but a nerd is defined by his computer, and you need to understand why.

First, a majority of the folks on the planet either have no idea how a computer works or they look at it and think “it’s magic”. Nerds know how a computer works. They intimately know how a computer works. When you ask a nerd, “When I click this, it takes awhile for the thing to show up. Do you know what’s wrong?” they know what’s wrong. A nerd has a mental model of the hardware and the software in his head. While the rest of the world sees magic, your nerd knows how the magic works, he knows the magic is a long series of ones and zeros moving across your screen with impressive speed, and he knows how to make those bits move faster.

The nerd has based his career, maybe his life, on the computer, and as we’ll see, this intimate relationship has altered his view of the world. He sees the world as a system which, given enough time and effort, is completely knowable. This is a fragile illusion that your nerd has adopted, but it’s a pleasant one that gets your nerd through the day. When the illusion is broken, you are going to discover that…

Your nerd has control issues.
Your nerd has built himself a cave.
Your nerd loves toys and puzzles.
Nerds are fucking funny.
Your nerd has an amazing appetite for information.
Your nerd has built an annoyingly efficient relevancy engine in his head.
Your nerd might come off as not liking people.

Advanced Nerd Tweakage:

Map the things he’s bad at to the things he loves.
Make it a project.
People are the most interesting content out there.

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Thursday, October 4, 2007

Stop Wasting Time Online



The Web is replacing the TV as the #1 time-thief in our lives. And, unlike the TV, the Web does not respect the boundaries of work. Thus the time you spend on the web "working" is inherently intertwined with the time you spend "playing." As you can tell from our How To: Traverse Corporate Firewalls wiki entry, this cause for excessive amounts of stress for everyone and particularly affects those who charge by the hour (and thus actually lose money to procrastination, in addition to less free time).

Here are a few tools that you can use to help the watchful eye of your employer relax a little, and maybe focus on someone else for a change.

MeeTimer

MeeTimer is a Firefox extension that uses a two-pronged attack to curb your misplaced time online. First it makes you aware of your time expenditures, explicitly showing you which activities and sites are taking up most of your time. Second, it actively deters you from using a site, in case your willpower is not up to the task.

A core design principle is to 'advise' you, rather than 'force' you. This is because there are plenty of times where you legitimately need to bend the rules - e.g. to check some new resource for work - and thus you waste time (not to mention become frustrated) fighting against tools that try to block the Web. MeeTimer does not fight, it guides.

Super Kiwi Cloak

A GTD (Getting Things Done) tool that helps you focus by blocking access to certain websites during work hours, yet allows hourly breaks.

Helps you focus on GTD by blocking access to all "Included Pages" during work hours. Because a script is so easy to get past, this script also allows you to browse freely during a defined period each hour. The goal is to stay on task, by giving you less incentive to break your rules.

By default, the script is set to block access from 9am to 5pm, to allow you to access sites during a ten-minute window at the top of each hour (from 5-till to 5-after), and to only run on weekdays. These settings can all be changed within the script.

You can block a page by adding it to "Included Pages" or whitelist it by adding it to "Excluded Pages" through the "Manage User Scripts" menu. You can also block all pages (except whitelisted ones) by adding * to the "Included Pages".

Super Kiwi Cloak is a modification of the original Kiwi Cloak script by Jeremy Freese and Lucy Pigpuppet (which was, in turn, based on Lifehacker Gina Trapani's Invisibility Cloak). It has been edited so that it will function across hours, or even across days.

Stealth Kiwi

A completely rewritten version of GTD tool Super Kiwi Cloak that doesn't penalize you for missing the top of the hour. Now, you can take a surfing break whenever you want, and then block webpages and stay focused for the next hour.

This is an updated version of Super Kiwi Cloak that allows you greater flexibility and will help you stay even more on task.

Stealth Kiwi is a GTD tool that blocks access to all "Included pages" during work hours. Because a script is so easy to get around, SK relaxes its guard every hour. By giving yourself a future break time, you have less incentive to break your rules, and more chances to Get Things Done.

Responding to popular demand, I've reworked Stealth Kiwi so that you can take a break any time after the hour has passed, instead of just during a scheduled period. You will have 10 minutes from whenever you start the break to play, after which SK will block you until an hour has passed. This way, you can focus on work instead of the clock, taking breaks when you really need them, not just when the internet comes back.

By default, the script is set to block access from 9am to 5pm on weekdays. It is set to allow a ten-minute window of surfing, after which it blocks the internet from bring used for 50 minutes (for a total cycle time of one hour). These settings can all be changed within the script. Once you begin using the blocked pages, the cycle begins anew, giving you a break period and then blocking for the rest of the hour.

You can specify a page to be blocked by adding it to "Included Pages" or whitelist it by adding it to "Excluded Pages" through the "Manage User Scripts" menu. This script is set to block all pages by default, but you can remove this by removing * from the "Included Pages".

Invisibility Cloak

Greasemonkey users can download a script created by Lifehacker Gina Trapani called Invisibility Cloak and set it to blank out specific sites, like Gawker. The script also displays a message prodding you to get back to business.

Time To Go Script

Inspired the Invisibility Cloak, Time To Go acts more as a gentle tap on the shoulder, rather than a backhanded, pimp-slap to the face that reminds you to get back to work. It allows you to visit an addictive site for, say, one minute only. Once the time is up, the screen turns blank, and you get back to work. The list of features includes:

* Big count-down counter - In the last 10 seconds, a big, BIG count-down counter will appear to tell you it’s about time to go.
* If you really, really need a bit more time to stay, click the counter to “recharge” it for 10 more seconds.
* The counter can be set to keep counting across different pages of the same site. Thus you won’t be able to surf indefinitely by keep navigating different pages of the site (you know that’s cheating, dude).
* Option panel - Apart from about:blank, you can set it to redirect to any other page. How about: your boss’s portrait with an angry face that you’ve uploaded to Flickr!
* Open the option panel by selecting Greasemonkey menu > User Script Commands > Time to Go::Options, where you can change a few settings.
(You may also use the hotkey Alt-G.)

Greasemonkey basic - You have to enable your time-wasting website to use my script first. Otherwise, the counter and option panel won’t show up. To do that, right click on the Greasemonkey status bar icon , select Manage User Scripts, click on Time to Go, and then Add the site to Included Pages by entering something like http://www.yoursite.com/* .

The Procrastinator's Clock

The Procrastinator's Clock (for Windows/Mac/web) is guaranteed to be up to 15 minutes fast. However, it also speeds up and slows down in an unpredictable manner so you can’t be sure how fast it really is. Furthermore, the clock is guaranteed to not be slow, assuming your computer clock is sync’d with NTP; many computers running Windows and Mac OS X with persistent Internet connections already are. So what will motivate you to be on time if you use this clock? FEAR, UNCERTAINTY and DOUBT! Use of this clock shows that, although your friends have created a separate timetable just to accommodate your legacy of tardiness, you really care about being on time. By assuming that the clock might actually be telling the correct time, you'll hopefully assume that that afternoon meeting is sooner than you thought and get back to work. Hopefully.



Monday, September 17, 2007

psiphon the human rights software

U of T home

psiphon software, developed by University of Toronto's Citizen Lab, people around the world will have access to a free tool enabling them to circumvent Internet censorship.

“We’ve made this user-friendly. Anyone can install it and use it,” said Professor Ronald Deibert, director of the Citizen Lab, at U of T. “We wanted to create an easy to use, efficient and secure means to allow citizens to exercise their basic human rights by accessing information now currently blocked by their governments.”

Psiphon is a downloadable program (available at http://psiphon.civisec.org/) that essentially lets someone turn a home computer into a server. Once psiphon is installed, the operator of the host computer sends a unique web address to friends or family members living in one of the 40 countries worldwide where Internet use is censored. Those in the censored country can then connect to the “server” and use it as a “host computer” to surf the Net and gain access to websites censored or blocked in their own country.

“Their connection is encrypted, so no one can eavesdrop on it,” Deibert said. “It’s an encrypted communication link between two computers. So authorities wouldn’t be able to spot what websites are being visited by the user at risk.”

Deibert said psiphon links a technological innovation with relationships that exist between people. “Psiphon works on social networks of trust. We anticipate it will be deployed by thousands of citizens worldwide, given our connections with local human rights and advocacy organizations,” he said.

Psiphon was developed as part of the OpenNet Initiative project, which monitors and reports on worldwide patterns of Internet censorship and surveillance. OpenNet is a partnership between the Citizen Lab, based in U of T’s Munk Centre for International Studies, and similar centres at Harvard Law School, the University of Cambridge and the University of Oxford.

“There’s been an alarming increase in Internet censorship and surveillance practices worldwide, most of it in secret without any public accountability or transparency,” Deibert said. “Psiphon is meant to address that problem and restore the original promise of the Internet as a forum for free expression and access to information.”

Source: University of Toronto

Wednesday, October 4, 2006

From Counterculture to Cyberculture

Fred Turner
From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism
©2006, 354 pages, 16 halftones
Cloth $29.00 ISBN: 0-226-81741-5



See also:
The image “http://www.com.washington.edu/rccs/ford/bios/photos/fred.jpg” cannot be displayed, because it contains errors.
Fred Turner, Assistant Professor,
Communications, Stanford University
http://communication.ucsd.edu/fturner/











In the mid-1990s, as first the Internet and then the World Wide Web swung into public view, talk of revolution filled the air. Politics, economics, the nature of the self—all seemed to teeter on the edge of transformation. The Internet was about to "flatten organizations, globalize society, decentralize control, and help harmonize people," as MIT's Nicholas Negroponte put it. The stodgy men in gray flannel suits who had so confidently roamed the corridors of industry would shortly disappear, and so too would the chains of command on which their authority depended. In their place, wrote Negroponte and dozens of others, the Internet would bring about the rise of a new "digital generation"—playful, self-sufficient, psychologically whole—and it would see that generation gather, like the Net itself, into collaborative networks of independent peers. States too would melt away, their citizens lured back from archaic party-based politics to the "natural" agora of the digitized marketplace. Even the individual self, so long trapped in the human body, would finally be free to step outside its fleshy confines, explore its authentic interests, and find others with whom it might achieve communion. Ubiquitous networked computing had arrived, and in its shiny array of interlinked devices, pundits, scholars, and investors alike saw the image of an ideal society: decentralized, egalitarian, harmonious, and free.

But how did this happen? Only thirty years earlier, computers had been the tools and emblems of the same unfeeling industrial-era social machine whose collapse they now seemed ready to bring about. In the winter of 1964, for instance, students marching for free speech at the University of California at Berkeley feared that America's political leaders were treating them as if they were bits of abstract data. One after another, they took up blank computer cards, punched them through with new patterns of holes—"FSM" and "STRIKE"—and hung them around their necks. One student even pinned a sign to his chest that parroted the cards' user instructions: "I am a UC student. Please do not fold, bend, spindle or mutilate me." For the marchers of the Free Speech Movement, as for many other Americans throughout the 1960s, computers loomed as technologies of dehumanization, of centralized bureaucracy and the rationalization of social life, and, ultimately, of the Vietnam War. Yet, in the 1990s, the same machines that had served as the defining devices of cold-war technocracy emerged as the symbols of its transformation. Two decades after the end of the Vietnam War and the fading of the American counterculture, computers somehow seemed poised to bring to life the countercultural dream of empowered individualism, collaborative community, and spiritual communion. How did the cultural meaning of information technology shift so drastically?

As a number of journalists and historians have suggested, part of the answer is technological. By the 1990s, the room-sized, stand-alone calculating machines of the cold-war era had largely disappeared. So too had the armored rooms in which they were housed and the army of technicians that supported them. Now Americans had taken up microcomputers, some the size of notebooks, all of them available to the individual user, regardless of his or her institutional standing. These new machines could perform a range of tasks that far exceeded even the complex calculations for which digital computers had first been built. They became communication devices and were used to prepare novels and spreadsheets, pictures and graphs. Linked over telephone wires and fiber-optic cables, they allowed their users to send messages to one another, to download reams of information from libraries around the world, and to publish their own thoughts on the World Wide Web. In all of these ways, changes in computer technology expanded the range of uses to which computers could be put and the types of social relations they were able to facilitate.

As dramatic as they were, however, these changes alone do not account for the particular utopian visions to which computers became attached. The fact that a computer can be put on a desktop, for instance, and that it can be used by an individual, does not make it a "personal" technology. Nor does the fact that individuals can come together by means of computer networks necessarily require that their gatherings become "virtual communities." On the contrary, as Shoshanna Zuboff has pointed out, in the office, desktop computers and computer networks can become powerful tools for integrating the individual ever more closely into the corporation. At home, those same machines not only allow schoolchildren to download citations from the public library; they also turn the living room into a digital shopping mall. For retailers, the computer in the home becomes an opportunity to harvest all sorts of information about potential customers. For all the utopian claims surrounding the emergence of the Internet, there is nothing about a computer or a computer network that necessarily requires that it level organizational structures, render the individual more psychologically whole, or drive the establishment of intimate, though geographically distributed, communities.

How was it, then, that computers and computer networks became linked to visions of peer-to-peer ad-hocracy, a leveled marketplace, and a more authentic self? Where did these visions come from? And who enlisted computing machines to represent them?

To answer these questions, this book traces the previously untold history of an extraordinarily influential group of San Francisco Bay area journalists and entrepreneurs: Stewart Brand and the Whole Earth network. Between the late 1960s and the late 1990s, Brand assembled a network of people and publications that together brokered a series of encounters between bohemian San Francisco and the emerging technology hub of Silicon Valley to the south. In 1968 Brand brought members of the two worlds together in the pages of one of the defining documents of the era, the Whole Earth Catalog. In 1985 he gathered them again on what would become perhaps the most influential computer conferencing system of the decade, the Whole Earth Lectronic Link, or the WELL. Throughout the late 1980s and early 1990s, Brand and other members of the network, including Kevin Kelly, Howard Rheingold, Esther Dyson, and John Perry Barlow, became some of the most-quoted spokespeople for a countercultural vision of the Internet. In 1993 all would help create the magazine that, more than any other, depicted the emerging digital world in revolutionary terms: Wired.

By recounting their history, this book reveals and helps to explain a complex intertwining of two legacies: that of the military-industrial research culture, which first appeared during World War II and flourished across the cold-war era, and that of the American counterculture. Since the 1960s scholarly and popular accounts alike have described the counterculture in terms first expressed by its members—that is, as a culture antithetical to the technologies and social structures powering the cold-war state and its defense industries. In this view the 1940s and 1950s are often seen as a gray time shaped by rigid social norms, hierarchical institutions, and the constant demands of America's nuclear face-off with the Soviet Union. The 1960s seem to explode onto the scene in a Technicolor swirl of personal exploration and political protest, much of it aimed at bringing down the cold-war military-industrial bureaucracy. Those who accept this version of events tend to account for the persistence of the military-industrial complex today, and for the continuing growth of corporate capitalism and consumer culture as well, by arguing that the authentically revolutionary ideals of the generation of 1968 were somehow co-opted by the forces they opposed.

There is some truth to this story. Yet, as it has hardened into legend, this version of the past has obscured the fact the same military-industrial research world that brought forth nuclear weapons—and computers—also gave rise to a free-wheeling, interdisciplinary, and highly entrepreneurial style of work. In the research laboratories of World War II and later, in the massive military engineering projects of the cold war, scientists, soldiers, technicians, and administrators broke down the invisible walls of bureaucracy and collaborated as never before. As they did, they embraced both computers and a new cybernetic rhetoric of systems and information. They began to imagine institutions as living organisms, social networks as webs of information, and the gathering and interpretation of information as keys to understanding not only the technical but also the natural and social worlds.

By the late 1960s, so too did substantial elements of the counterculture. Between 1967 and 1970, for instance, tens of thousands of young people set out to establish communes, many in the mountains and the woods. It was for them that Brand first published the Whole Earth Catalog. For these back-to-the-landers, and for many others who never actually established new communities, traditional political mechanisms for creating social change had come up bankrupt. Even as their peers organized political parties and marched against the Vietnam War, this group, whom I will call the New Communalists, turned away from political action and toward technology and the transformation of consciousness as the primary sources of social change. If mainstream America had become a culture of conflict, with riots at home and war abroad, the commune world would be one of harmony. If the American state deployed massive weapons systems in order to destroy faraway peoples, the New Communalists would deploy small-scale technologies—ranging from axes and hoes to amplifiers, strobe lights, slide projectors, and LSD—to bring people together and allow them to experience their common humanity. Finally, if the bureaucracies of industry and government demanded that men and women become psychologically fragmented specialists, the technology-induced experience of togetherness would allow them to become both self-sufficient and whole once again.

For this wing of the counterculture, the technological and intellectual output of American research culture held enormous appeal. Although they rejected the military-industrial complex as a whole, as well as the political process that brought it into being, hippies from Manhattan to Haight-Ashbury read Norbert Wiener, Buckminster Fuller, and Marshall McLuhan. Through their writings, young Americans encountered a cybernetic vision of the world, one in which material reality could be imagined as an information system. To a generation that had grown up in a world beset by massive armies and by the threat of nuclear holocaust, the cybernetic notion of the globe as a single, interlinked pattern of information was deeply comforting: in the invisible play of information, many thought they could see the possibility of global harmony.

To Stewart Brand and later to other members of the Whole Earth group, cybernetics also presented a set of social and rhetorical resources for entrepreneurship. In the early 1960s, not long after graduating from Stanford University, Brand found his way into the bohemian art worlds of San Francisco and New York. Like many of the artists around him at the time, and like Norbert Wiener, in whose writings on cybernetics they were immersed, Brand quickly became what sociologist Ronald Burt has called a "network entrepreneur." That is, he began to migrate from one intellectual community to another and, in the process, to knit together formerly separate intellectual and social networks. In the Whole Earth Catalog era, these networks spanned the worlds of scientific research, hippie homesteading, ecology, and mainstream consumer culture. By the 1990s they would include representatives of the Defense Department, the U.S. Congress, global corporations such as Shell Oil, and makers of all sorts of digital software and equipment.

Brand brought these communities together in a series of what I will call network forums. Drawing on the systems rhetoric of cybernetics and on models of entrepreneurship borrowed from both the research and the countercultural worlds, Brand established a series of meetings, publications, and digital networks within which members of multiple communities could meet and collaborate and imagine themselves as members of a single community. These forums in turn generated new social networks, new cultural categories, and new turns of phrase. In 1968 Brand founded the Whole Earth Catalog in order to help those heading back to the land find the tools they would need to build their new communities. These items included the fringed deerskin jackets and geodesic domes favored by the communards, but they also included the cybernetic musings of Norbert Wiener and the latest calculators from Hewlett-Packard. In later editions, alongside discussions of such supplies, Brand published letters from high-technology researchers next to firsthand reports from rural hippies. In the process, he offered commune-based subscribers a chance to see their own ambitions as commensurate with the technological achievements of mainstream America, and he gave technologists the opportunity to imagine their diodes and relays as tools, like those the commune dwellers favored, for the transformation of individual and collective consciousness. Together, the creators and readers of the Whole Earth Catalog helped to synthesize a vision of technology as a countercultural force that would shape public understandings of computing and other machines long after the social movements of the 1960s had faded from view.

In the 1980s and 1990s, as computers became ever smaller and more interconnected, and as corporations began to employ increasingly flexible modes of production, Brand and his colleagues repeated this process at the WELL, in the Global Business Network, through Wired, and in a series of meetings and organizations associated with all three. In each case, a network entrepreneur (often Brand himself) gathered members of multiple communities within a single material or textual space. The members of those networks collaborated on the various projects at hand and developed a shared language for their work. Out of that language emerged shared understandings—of the potential social impact of computing, of information and information technologies as metaphors for social processes, and of the nature of work in a networked economic order. Often enough, the systems on which network members appeared became models in their own right of these new understandings. Even when they did not, members often took the insights they had gleaned back into their social and professional worlds. In this way ideas born within Whole Earth–derived network forums became key frames through which both public and professional technologists sought to comprehend the potential social impact of information and information technologies. Over time, the network's members and forums helped redefine the microcomputer as a "personal" machine, computer communication networks as "virtual communities," and cyberspace itself as the digital equivalent of the western landscape into which so many communards set forth in the late 1960s, the "electronic frontier."

At the same time, and by means of the same social processes, members of the Whole Earth network made themselves visible and credible spokesmen for the socio-technical visions that they had helped create. Traditionally, sociologists have depicted journalists in terms set by the professional norms of newspapers and magazines: as reporters of a consensus achieved among communities from which they were analytically, if not actually, separated. In this view, a reporter's prestige depends on her or his ability to dig up new information, report it in a compelling way, and make it visible to a broad public (which itself is seen as analytically distinct from either the community of sources or the community of journalists). Brand and other writers and editors associated with the Whole Earth publications developed extraordinary reputations as journalists, winning, among other prizes, the National Book Award (for the Whole Earth Catalog) and the National Magazine Award (for Wired). They did so, however, by building the communities on whose activities they were reporting. Within Whole Earth–sponsored network forums, and within the books and articles they spawned, representatives of the technological world met leaders from politics and business, as well as former counterculturalists. Together, their conversations turned digital media into emblems of network members' own, shared ways of living, and evidence of their individual credibility. Again and again, Brand, and later Kevin Kelly, Howard Rheingold, John Perry Barlow, and others, gave voice to the techno-social visions that emerged in these discussions.

As they did, they were welcomed into the halls of Congress, the boardrooms of major corporations, and the hotels of Davos, Switzerland, home of the World Economic Forum. By the mid-1990s, throughout much of the mainstream press and in business and government as well, the networked entrepreneurship of the Whole Earth group and its self-evident financial and social success had become evidence for the transformative power of what many had begun to call the "New Economy." According to a raft of politicians and pundits, the rapid integration of computing and telecommunications technologies into international economic life, coupled with dramatic rounds of corporate layoffs and restructuring, had given rise to a new economic era. Individuals could now no longer count on the support of their employers; they would instead have to become entrepreneurs, moving flexibly from place to place, sliding in and out of collaborative teams, building their knowledge bases and skill sets in a process of constant self-education. The proper role of government in this new environment, many argued, was to pull back, to deregulate the technology industries that were ostensibly leading the transformation, and, while they were at it, business in general.

Proponents of this view included telecommunications executives, high-tech stock analysts, and right-wing politicians. Kevin Kelly, a former editor of the quarterly Whole Earth Review, which had grown out of the original Catalog, helped to bring them all to the pages of Wired. As the magazine's executive editor, he argued that the world was a series of interlocking information systems, all of which were working to corrode the bureaucracies of the industrial era. To Kelly and the other creators of Wired, the suddenly public Internet appeared to be both the infrastructure and the symbol of the new economic era. And if it was, they suggested, then those who built their lives around the Net and those who sought to deregulate the newly networked marketplace might in fact be harbingers of a cultural revolution. In the pages of Wired, at least, this new elite featured the citizens of the WELL, the members of the Global Business Network, and the founders of the Electronic Frontier Foundation—all groups well woven into the fabric of the Whole Earth community—as well as Microsoft's Bill Gates, libertarian pundits such as George Gilder, and, on the cover of one issue, conservative Republican Congressman Newt Gingrich.

To those who think of the 1960s primarily as a break with the decades that went before, the coming together of former counterculturalists, corporate executives, and right-wing politicians and pundits may appear impossibly contradictory. But as the history of the Whole Earth network suggests, it isn't. As they turned away from agonistic politics and toward technology, consciousness, and entrepreneurship as the principles of a new society, the communards of the 1960s developed a utopian vision that was in many ways quite congenial to the insurgent Republicans of the 1990s. Although Newt Gingrich and those around him decried the hedonism of the 1960s counterculture, they shared its widespread affection for empowering technologically enabled elites, for building new businesses, and for rejecting traditional forms of governance. And as they rose to power, more than a few right-wing politicians and executives longed to share the hip credibility of people like Stewart Brand.

This book, then, does not tell the story of a countercultural movement whose ideals and practices were appropriated by the forces of capital, technology, or the state. Rather, it demonstrates that the New Communalist wing of the counterculture embraced those forces early on and that in subsequent years, Stewart Brand and the Whole Earth network continued to provide the intellectual and practical contexts within which members of the two worlds could come together and legitimate one another's projects. At the same time, however, this book is not a biography of Stewart Brand. Brand certainly deserves a biography, and one will no doubt be written in the years to come, but this book makes relatively little effort to understand Brand's personal history except insofar as it illuminates his role in reshaping the politics of information. Brand has had a substantial influence in other areas, especially ecology and architectural design, as well as a fascinating personal life, but these will have to wait for other chroniclers. My aim here is to make visible Brand's impact, and that of the networks he helped build, on our understandings of computing and its possible relations to social life. Within this story, Brand is both an influential actor in his own right and an exemplary promoter of a new, networked mode of techno-social life; so too are the journalists, consultants, and entrepreneurs of the Whole Earth network, which is by now far-flung. My challenge in writing this book has been to keep in view simultaneously Brand's unique individual talents, the networking tactics he employed, and the increasing influence of the networks he helped build.

For that reason, I begin with an overview of the broad transformation in popular perceptions of computing that has occurred over the past forty years, and a reminder of the forgotten affinities between cold-war research culture and the counterculture of the New Communalists. I then turn to following Stewart Brand, first into the early 1960s art scene, then to the communes of the Southwest, into the back rooms of Bay area computer science in the 1970s, and on into the corporate world in the 1980s and 1990s. Along the way, I pause to examine in some detail the networks and network forums that Brand has built. As these explorations suggest, Brand's influence on popular understandings of technology has depended not only on his considerable talent for spotting the forward edges of social and technological change, but also on the richness and complexity of the networks he has assembled. I conclude by arguing that Brand's entrepreneurial tactics, and the now-widespread association of computers and computer-mediated communication with the egalitarian social ideals of the counterculture, have become important features of an increasingly networked mode of living, working, and deploying social and cultural power.

Although it is tempting to think of that mode as a product of a revolution in computing technology, I argue that the revolution it represents began long before the public appearance of the Internet or even the widespread distribution of computers. It began in the wake of World War II, as the cybernetic discourse and collaborative work styles of cold-war military research came together with the communitarian social vision of the counterculture.


Copyright notice: Excerpt from pages 1-9 of From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism by Fred Turner, published by the University of Chicago Press. ©2006 by The University of Chicago. All rights reserved. This text may be used and shared in accordance with the fair-use provisions of U.S. copyright law, and it may be archived and redistributed in electronic form, provided that this entire notice, including copyright information, is carried and provided that the University of Chicago Press is notified and no fee is charged for access. Archiving, redistribution, or republication of this text on other terms, in any medium, requires the consent of the University of Chicago Press. (Footnotes and other references included in the book may have been removed from this online version of the text.)

For information on purchasing the book—from bookstores or here online—please go to the webpage for From Counterculture to Cyberculture.


Friday, March 17, 2006

Thursday, February 2, 2006

Arts & Letters Daily


VERITAS ODIT MORAS a service of the chronicle of higher education -- a refrence site and a must on everyone's link list

Sunday, January 15, 2006

the darkcoding network

have you ever been asked for a credit card number on the net by someone (or site) you don't want to give your real name to? worry no more, visit darkencoding for that credit card number. also visit the DNS stuff link --very useful.
Also visit the Michael Jackson link which I think is one of the funniest things on the web. Many Thanks to Graham King

Friday, January 6, 2006

2006 weblog awards -- the bloggies


Millions of blogs.Thousands of nominees.151 finalists.Thirty winners. visit this site and cast your vote for the best blog in 2006. Deadline is January 10, 2006. Don't forget if you don't email tis post to at least 10 people you know (no spammers) within 45 minutes of first seeing it -- you will never be able to have sex again, all your friends will die, your breasts will turn into oversized raisins , and everyoyher freakish doomsday phobia that might work for you. stand up and count (as many times as you want ;) )

Monday, February 21, 2005

IP adress locator

handy tool to see who is sending you stuff and from where with liks to RIPE, ARIN, and APNIC databases.
http://www.geobytes.com/IpLocator.htm

Sunday, February 20, 2005

Goobye Dr. postel

In memory of Dr. Jonathan B. Postel

The Internet will never be the same without you.

There are several memorial funds in Dr. Postel's honor. If you would like to contribute
to any of them, please click here.
For those of you who would like more information on Dr. Postel and his
accomplishments, please see:
http://www.iana.org/
http://www.isi.edu/div7/people/postel.home/activities.html
http://www.isoc.org/postel/condolences.shtml
ftp://ftp.isi.edu/in-notes/rfc2468.txt
http://www.tnl.net/what/postel.shtml

Some of Dr. Postel's most important work, and the foundations of the Internet:

IP - the Internet Protocol
TCP - the Transmission Control Protocol
UDP - the User Datagram Protocol
ICMP - the Internet Control Message Protocol

Some news stories about Dr. Postel:
http://www.mercurycenter.com/premium/nation/docs/postel18.htm
http://www.mercurycenter.com/nation/center/postel101898.htm
http://cnn.com/US/9810/18/obit.postel.01.ap/index.html
http://www.wired.com/news/news/culture/story/15683.html
http://news.bbc.co.uk/hi/english/sci/tech/newsid_196000/196487.stm

Yahoo! has a more complete listing of news stories:http://headlines.yahoo.com/Full_Coverage/Tech/Jon_Postel